Papers, Please was one of the big video game success stories of 2013. The independent title, developed by Lucas Pope, put the player in the role of an immigration officer in a fictional dystopian country.
In the game, the player is tasked with carrying out an increasingly dizzying amount of administrative checks on the characters attempting to enter the country, and are punished for failing to adhere to the complex procedures. The game offers provocative narrative, themes and gameplay, and was widely praised by both players and the gaming press.
The game has just been released on iPad, following its launch on PC last year. However, it has arrived with one significant change.
Later in the game, the player is sometimes asked to carry out full body scans on 'suspicious' individuals arriving at the border. The scenes are designed to make the player feel uncomfortable with the invasion of privacy, and to get them to question the tasks they are being asked to carry out. It is, effectively, a key aspect of the game's themes and storytelling, and again presented in the lo-fi, pixel art style employed throughout the game.
According to Lucas Pope, Apple rejected an initial build of the game for featuring this nudity. The version released on iOS, therefore, will have the scanned characters dressed in their underwear (a choice that was optional in the original PC game).
The iPad version has no full nudity option for the search scanner photos. Apple rejected that build for containing "pornographic content."
— Lucas Pope (@dukope) December 11, 2014
This incident has again seen Apple come under fire for their strict rules related to content on iOS. As Wired's Bo Moore writes, "removing Papers, Please‘s nudity defangs the game’s artistic impact. Papers, Please is about the degradation to which those crossing the border into a totalitarian nation are subjected, and the bleakness of working in that situation."
You can see a trailer for the game below: